Flat Stella had been
planning a trip to Target for several days. She was very excited to spend time
shopping in Target with her mother. Whenever Flat Stella goes to Target with her mother, she loves to ride around in the shopping cart. Flat Stella also loves looking at the toys, art
supplies, and electronics located throughout the store. Flat Stella faced one
major problem with her visit to Target. Because her mother had to be back home to
prepare dinner at a certain time, Flat Stella could only shop in Target for a
limited amount of time. Flat Stella decided she would make use of every minute
in the store, so she spent many days planning and preparing for the visit. Flat
Stella’s mother told Flat Stella that she would be in charge of keeping up with
the time during their visit to Target. Flat Stella loved the idea of being in charge, but there was still
one problem. Flat Stella did not know how to tell the time. How could Flat Stella figure
out the amount of time left during their shopping trip if she could not properly read a clock?
Flat Stella decided to
spend time during the next few days learning how to properly tell the time on a clock. She stared at the
clock on her mother’s dresser, but no matter how hard she tried, she could not tell the time. Then, Flat Stella
had an idea. She decided to use an app on her iPad called Interactive Telling
Time. She found the app to be extremely helpful. She loved the using app and enjoyed learning about time. After spending several days
using the app, Flat Stella was able to tell the time on a digital and analog
clock. The day finally came to visit Target with her mother, and Flat Stella
felt planned and prepared. She was able to keep track of the time while
shopping throughout the store. Flat Stella and her mother had so much fun in
Target, and they did not waste a second of their time. They even arrived home
in perfect time for Flat Stella’s mother to prepare the family dinner. Flat Stella realized the importance and use of telling the time on a clock.
Flat Stella loved using
the Interactive Telling Time app on her iPad. She learned valuable information
from the app that benefited her everyday life. A picture of the app icon and home screen has been provided in the above picture. The app costs $2.99, and it can
be accessed on an iPad, iPhone, or iPod. The app can be accessed and downloaded to a compatible device by searching the name "Interactive Telling Time" in the app store. The app can be used to help elementary
students learn to set the time, read a clock, learn the difference in day and
night, learn the difference in an analog and digital clock, and learn the difference
in am and pm. One of the most appealing aspects of the app is that it has a
quiz mode. Elementary students love to take the quiz and be challenged on their
knowledge. The quizzes use terms such as: midnight, half past, and a quarter
past. The app also contains five different learning levels for students to
enjoy. Each player's development is recorded to help track their progress and level
of understanding. The app additionally contains two educational games to
enhance student understanding.
This app would be an
excellent resource to incorporate into academic learning in the classroom because it allows
students to engage and interact with clocks and telling time. The app would
be perfect for early elementary grades that are beginning to grasp the concept
of telling time. The app would also coincide with the first grade math standard
which states: Tell and write time in hours and half-hours using analog and
digital clocks. [1-MD3] The app could be used during the launch of a math
lesson. The teacher would display the screen on the classroom board, and the
students would help the teacher determine the time. This activity would explain
the use of the app and give each student the opportunity to participate. For
first grade students, the app could also be used in the classroom at a math
center during math time. Students would be able to work with a small group and
discuss the times presented on the clocks in the app. The app could additionally
be used as a resource at home. If students have access to a compatible device
outside of the classroom, they could play the educational games on the app outside of the classroom.
The Interactive Telling Time app is a wonderful resource for an elementary classroom
because it gives each student the opportunity to participate in an engaging learning
experience.
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